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        lesson

        Add objects to the terrainUnity for Beginners - Animal Crossing

        In this lesson we will add objects such as a garden, house and foresat to our game world. I've tried to keep things simple here so we'll only include objects which we will need later on, like a watering can.

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        lesson

        Create a small pondUnity for Beginners - Animal Crossing

        We're going to create a small pond. There are free and paid-for water assets available with which you can build simple or complex bodies of water, but for now we will just make a very simple pond.

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        lesson

        Create a pathwayUnity for Beginners - Animal Crossing

        Let's create a pathway for our character to walk on.

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        lesson

        Create grass and hillsUnity for Beginners - Animal Crossing

        We will create a cartoon grass landscape for our game along wityh some rolling hills using Unity's terrain tools.

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        lesson

        Terrain toolboxUnity for Beginners - Animal Crossing

        In order to build the terrain of our game world we will use Unity's Terrain Toolbox. Terrain refers to the landscape of our game - be it desert, valley or forest.

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        lesson

        Building the game terrainUnity for Beginners - Animal Crossing

        In this module we will be building our game world! It will be a fully hands-on module and by the end you will have a general sense of the game surroundings in which your character will interact with other characters and live their life - the environment in which they'll grow flowers, eat snacks, wander around and nap.

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        lesson

        Inspect GameObjectsUnity for Beginners - Animal Crossing

        In this short and simple section we will go over how to inspect GameObjects

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        lesson

        PrefabsUnity for Beginners - Animal Crossing

        You'll often hear the term prefab during game development, so let's go over what this means. Prefab is short for _pre-fabricated_. Prefabs are pre-configured game objects that you can store and use in your game.

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        lesson

        Textures, materials and modelsUnity for Beginners - Animal Crossing

        Design aspects such as textures, materials and models are often neglected in game dev courses as these topics have more to do with design than development or game mechanics, but they can be specialized topics of their own. In this module we will give a brief explanation of models, materials and textures.

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        lesson

        Unity GameObjects and componentsUnity for Beginners - Animal Crossing

        GameObjects are the building blocks of a game scene whereas, a component defines a GameObject and its functionalities.

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        lesson

        Organize your projectUnity for Beginners - Animal Crossing

        Discover what is meant by the term assets and organize the assets in your game.

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        lesson

        Import game assetsUnity for Beginners - Animal Crossing

        Let's import all the assets that we need into our game and go over what we imported.


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