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        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Navigating the Unity editorUnity for Beginners - Animal Crossing

        Navigate and get acquainted with the different parts the Unity editor such as the project, inspector, hierarchy windows. We will also go over the different types of views (scene and game) and, learn how to customize the Unity editor.

        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Unity editor basicsUnity for Beginners - Animal Crossing

        Navigate and get acquainted with the different parts the Unity editor such as the project, inspector, hierarchy windows. We will also go over the different types of views (scene and game) and, learn how to customize the Unity editor.

        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Download Visual Studio CodeUnity for Beginners - Animal Crossing

        Let's download a code editor called Visual Studio Code to write our code in.

        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Set up Unity hubUnity for Beginners - Animal Crossing

        Set up Unity hub on your computer and download Unity engine

        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Game development overviewUnity for Beginners - Animal Crossing

        An introduction to the different moving parts of game development such as design, development, music, testing and release

        https://s3.amazonaws.com/assets.fullstack.io/n/20210217032134897_twitter.jpg

        lesson

        Game genresUnity for Beginners - Animal Crossing

        A brief introduction to the different game genres and what differentiates them.

        https://image.mux.com/6kH6WiMOhezLb59oajaekrqNtkbto01RwJuirG014swpk/thumbnail.png?time=0

        lesson

        Our First Custom Hook: useDepartmentsThe newline Guide to Modernizing an Enterprise React App

        We'll write our first custom hook to fetch department info for our application in one centralized place.

        https://image.mux.com/hooyadYbzrBEuVkWoKJhHb02qPrmaDAhW3Z72aMA7mk8/thumbnail.png?undefined

        lesson

        Introduction to GraphQLThe newline Guide to Full Stack Comments with Hasura and React

        In this lesson, we'll cover the basics of GraphQL; what it is and how to use it. We'll also understand how it fits the course's subject.

        https://image.mux.com/2smlTN4eI02jrxHGwKnlHIQLitEO01aKiUawELD00NT9o00/thumbnail.png?time=0

        lesson

        Getting StartedTinyHouse: A Fullstack React Masterclass with TypeScript and GraphQL - Part Two

        In this lesson, we'll begin installing the testing libraries we are to use on the client application.

        https://image.mux.com/jvRxA1T6HcwLQTtM9cZofK01Dz00aIfRLI00EMQRIju3SQ/thumbnail.png?time=0

        lesson

        Getting Started With React Native NavigationThe newline Guide to React Native for JavaScript Developers using TypeScript

        Stacked app or tabbed navigation, drawer menus and modals, and what's the best place to load user sessions, and other application data.

        https://image.mux.com/71Fs7gjDd8XkvaVmSRC6Jw4iIZwxHL4RTmx8emMtPcw/thumbnail.png?time=0

        lesson

        How to Start Building a React Native iOS and Android AppThe newline Guide to React Native for JavaScript Developers using TypeScript

        Set up, build and run the boilerplate code, with a battle-hardened template and all the necessary tools already integrated.

        https://image.mux.com/01kwtjqTEzfoHSGc6vzCEb8B32OlqdLBMnbbe7WbKi1I/thumbnail.png?time=0

        lesson

        Storyboarding a React Native App's Components and FlowThe newline Guide to React Native for JavaScript Developers using TypeScript

        Once you get the hang of the ecosystem around React Native, building apps will be the easy part. We need to consider storyboarding - the art of the right way to build apps.


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