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        lesson

        Data typesUnity for Beginners - Animal Crossing

        We will discuss the data types that will be used in our scripts. First let's understand what we mean by data types. A data type can be defined literally as a *type of value or values*. For example, your age is an integer, and your first name is a type of data composed of a sequence of characters.

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        lesson

        VariablesUnity for Beginners - Animal Crossing

        A variable is a reference to some value in memory. Think of it as a container for holding a value. Before a value can be stored, its type must be specified (by default C# is a strongly typed language).

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        lesson

        Introduction to scripting in UnityUnity for Beginners - Animal Crossing

        In this module we will be covering the basics of scripting in Unity with C#. If you haven't done any programming before, don't worry - we will cover the core concepts. Additionally, whenever we write a C# script for our game, I will explain the lines of code.

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        lesson

        Unity asset store overviewUnity for Beginners - Animal Crossing

        Learn how to add more objects to your game world by importing assets from the Unity store.

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        lesson

        Add objects to the terrainUnity for Beginners - Animal Crossing

        In this lesson we will add objects such as a garden, house and foresat to our game world. I've tried to keep things simple here so we'll only include objects which we will need later on, like a watering can.

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        lesson

        Create a small pondUnity for Beginners - Animal Crossing

        We're going to create a small pond. There are free and paid-for water assets available with which you can build simple or complex bodies of water, but for now we will just make a very simple pond.

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        lesson

        Create a pathwayUnity for Beginners - Animal Crossing

        Let's create a pathway for our character to walk on.

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        lesson

        Create grass and hillsUnity for Beginners - Animal Crossing

        We will create a cartoon grass landscape for our game along wityh some rolling hills using Unity's terrain tools.

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        lesson

        Terrain toolboxUnity for Beginners - Animal Crossing

        In order to build the terrain of our game world we will use Unity's Terrain Toolbox. Terrain refers to the landscape of our game - be it desert, valley or forest.

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        lesson

        Building the game terrainUnity for Beginners - Animal Crossing

        In this module we will be building our game world! It will be a fully hands-on module and by the end you will have a general sense of the game surroundings in which your character will interact with other characters and live their life - the environment in which they'll grow flowers, eat snacks, wander around and nap.

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        lesson

        Inspect GameObjectsUnity for Beginners - Animal Crossing

        In this short and simple section we will go over how to inspect GameObjects

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        lesson

        PrefabsUnity for Beginners - Animal Crossing

        You'll often hear the term prefab during game development, so let's go over what this means. Prefab is short for _pre-fabricated_. Prefabs are pre-configured game objects that you can store and use in your game.