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Terrain toolbox

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Terrain toolboxUnity for Beginners - Animal Crossing

In order to build the terrain of our game world we will use Unity's Terrain Toolbox. Terrain refers to the landscape of our game - be it desert, valley or forest.

Building the game terrain

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Building the game terrainUnity for Beginners - Animal Crossing

In this module we will be building our game world! It will be a fully hands-on module and by the end you will have a general sense of the game surroundings in which your character will interact with other characters and live their life - the environment in which they'll grow flowers, eat snacks, wander around and nap.

Inspect GameObjects

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Inspect GameObjectsUnity for Beginners - Animal Crossing

In this short and simple section we will go over how to inspect GameObjects

Prefabs

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PrefabsUnity for Beginners - Animal Crossing

You'll often hear the term prefab during game development, so let's go over what this means. Prefab is short for _pre-fabricated_. Prefabs are pre-configured game objects that you can store and use in your game.

Textures, materials and models

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Textures, materials and modelsUnity for Beginners - Animal Crossing

Design aspects such as textures, materials and models are often neglected in game dev courses as these topics have more to do with design than development or game mechanics, but they can be specialized topics of their own. In this module we will give a brief explanation of models, materials and textures.

Unity GameObjects and components

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Unity GameObjects and componentsUnity for Beginners - Animal Crossing

GameObjects are the building blocks of a game scene whereas, a component defines a GameObject and its functionalities.

Organize your project

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Organize your projectUnity for Beginners - Animal Crossing

Discover what is meant by the term assets and organize the assets in your game.

Import game assets

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Import game assetsUnity for Beginners - Animal Crossing

Let's import all the assets that we need into our game and go over what we imported.

Building the map

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Building the mapUnity for Beginners - Animal Crossing

In this module we will start building the game world for our game. We will go over importing assers, organizing our project and inspecting objects. We will also learn about concepts such as textures, materials and prefabs.

Customizing the Unity editor

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Customizing the Unity editorUnity for Beginners - Animal Crossing

Learn how to cuztomize the placement of different windows in the Unity editor.

Play, pause and stop buttons

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Play, pause and stop buttonsUnity for Beginners - Animal Crossing

Test your game as a user would play it with the play, pause and stop buttons.

Scene view, game view and cameras

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Scene view, game view and camerasUnity for Beginners - Animal Crossing

An overview of the different types of views offered by the Unity editor and the camera object.