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Project window

lesson

Project windowUnity for Beginners - Animal Crossing

The _project window_ will display all the assets used in your project, for example any music, images, 3D models and anything else related to your project.

Menu toolbar

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Menu toolbarUnity for Beginners - Animal Crossing

In this section we'll go over what the different buttons of the toolbar can do.

Navigating the Unity editor

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Navigating the Unity editorUnity for Beginners - Animal Crossing

Navigate and get acquainted with the different parts the Unity editor such as the project, inspector, hierarchy windows. We will also go over the different types of views (scene and game) and, learn how to customize the Unity editor.

Unity editor basics

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Unity editor basicsUnity for Beginners - Animal Crossing

Navigate and get acquainted with the different parts the Unity editor such as the project, inspector, hierarchy windows. We will also go over the different types of views (scene and game) and, learn how to customize the Unity editor.

Download Visual Studio Code

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Download Visual Studio CodeUnity for Beginners - Animal Crossing

Let's download a code editor called Visual Studio Code to write our code in.

Set up Unity hub

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Set up Unity hubUnity for Beginners - Animal Crossing

Set up Unity hub on your computer and download Unity engine

Game development overview

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Game development overviewUnity for Beginners - Animal Crossing

An introduction to the different moving parts of game development such as design, development, music, testing and release

Game genres

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Game genresUnity for Beginners - Animal Crossing

A brief introduction to the different game genres and what differentiates them.

Our First Custom Hook: useDepartments

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Our First Custom Hook: useDepartmentsThe newline Guide to Modernizing an Enterprise React App

We'll write our first custom hook to fetch department info for our application in one centralized place.

Introduction to GraphQL

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Introduction to GraphQLThe newline Guide to Full Stack Comments with Hasura and React

In this lesson, we'll cover the basics of GraphQL; what it is and how to use it. We'll also understand how it fits the course's subject.

Getting Started

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Getting StartedTinyHouse: A Fullstack React Masterclass with TypeScript and GraphQL - Part Two

In this lesson, we'll begin installing the testing libraries we are to use on the client application.

Getting Started With React Native Navigation

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Getting Started With React Native NavigationThe newline Guide to React Native for JavaScript Developers using TypeScript

Stacked app or tabbed navigation, drawer menus and modals, and what's the best place to load user sessions, and other application data.